pub struct Hazard<E = BasicHazardEntity> { /* private fields */ }Expand description
Any spatial constraint affecting the feasibility of a placement of an Item.
The entity type E defines what can induce a hazard; see HazardEntity.
Cloning is cheap: the shape and the geometry derived from it are shared.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<E> Freeze for Hazard<E>where
E: Freeze,
impl<E> RefUnwindSafe for Hazard<E>where
E: RefUnwindSafe,
impl<E> Send for Hazard<E>where
E: Send,
impl<E> Sync for Hazard<E>where
E: Sync,
impl<E> Unpin for Hazard<E>where
E: Unpin,
impl<E> UnsafeUnpin for Hazard<E>where
E: UnsafeUnpin,
impl<E> UnwindSafe for Hazard<E>where
E: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more