pub enum GeoPosition {
Exterior,
Interior,
}Variants§
Trait Implementations§
Source§impl Clone for GeoPosition
impl Clone for GeoPosition
Source§fn clone(&self) -> GeoPosition
fn clone(&self) -> GeoPosition
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GeoPosition
Source§impl Debug for GeoPosition
impl Debug for GeoPosition
impl Eq for GeoPosition
Source§impl Hash for GeoPosition
impl Hash for GeoPosition
Source§impl PartialEq for GeoPosition
impl PartialEq for GeoPosition
Source§fn eq(&self, other: &GeoPosition) -> bool
fn eq(&self, other: &GeoPosition) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for GeoPosition
Auto Trait Implementations§
impl Freeze for GeoPosition
impl RefUnwindSafe for GeoPosition
impl Send for GeoPosition
impl Sync for GeoPosition
impl Unpin for GeoPosition
impl UnsafeUnpin for GeoPosition
impl UnwindSafe for GeoPosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more