jagua_rs/geometry/primitives/
point.rs

1use std::hash::{Hash, Hasher};
2
3use crate::geometry::Transformation;
4use crate::geometry::geo_traits::{CollidesWith, DistanceTo, Transformable, TransformableFrom};
5
6/// A Point in 2D space with x and y coordinates
7#[derive(Debug, Clone, PartialEq, Copy)]
8pub struct Point(pub f32, pub f32);
9
10impl Transformable for Point {
11    fn transform(&mut self, t: &Transformation) -> &mut Self {
12        let Point(x, y) = self;
13        (*x, *y) = TRANSFORM_FORMULA(*x, *y, t);
14        self
15    }
16}
17
18impl TransformableFrom for Point {
19    fn transform_from(&mut self, reference: &Self, t: &Transformation) -> &mut Self {
20        let Point(x, y) = self;
21        (*x, *y) = TRANSFORM_FORMULA(reference.0, reference.1, t);
22        self
23    }
24}
25
26const TRANSFORM_FORMULA: fn(f32, f32, &Transformation) -> (f32, f32) = |x, y, t| -> (f32, f32) {
27    let m = t.matrix();
28    let t_x = m[0][0].into_inner() * x + m[0][1].into_inner() * y + m[0][2].into_inner() * 1.0;
29    let t_y = m[1][0].into_inner() * x + m[1][1].into_inner() * y + m[1][2].into_inner() * 1.0;
30    (t_x, t_y)
31};
32
33impl Point {
34    #[must_use]
35    pub fn x(&self) -> f32 {
36        self.0
37    }
38
39    #[must_use]
40    pub fn y(&self) -> f32 {
41        self.1
42    }
43}
44
45impl DistanceTo<Point> for Point {
46    #[inline(always)]
47    fn distance_to(&self, other: &Point) -> f32 {
48        ((self.0 - other.0).powi(2) + (self.1 - other.1).powi(2)).sqrt()
49    }
50
51    #[inline(always)]
52    fn sq_distance_to(&self, other: &Point) -> f32 {
53        (self.0 - other.0).powi(2) + (self.1 - other.1).powi(2)
54    }
55}
56
57impl Eq for Point {}
58
59impl Hash for Point {
60    fn hash<H: Hasher>(&self, state: &mut H) {
61        let x = self.0.to_bits();
62        let y = self.1.to_bits();
63        x.hash(state);
64        y.hash(state);
65    }
66}
67
68impl From<Point> for (f32, f32) {
69    fn from(p: Point) -> Self {
70        (p.0, p.1)
71    }
72}
73
74impl From<(f32, f32)> for Point {
75    fn from((x, y): (f32, f32)) -> Self {
76        Point(x, y)
77    }
78}
79
80impl<T> CollidesWith<T> for Point
81where
82    T: CollidesWith<Point>,
83{
84    fn collides_with(&self, other: &T) -> bool {
85        other.collides_with(self)
86    }
87}