jagua_rs/
lib.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
//!
//! A fast and fearless Collision Detection Engine for 2D irregular cutting and packing problems.
//!
//!
//! This crate can be configured to use single or double precision for floating points (see [fsize]).

/// Everything collision detection engine related
pub mod collision_detection;

/// Entities to model 2D irregular cutting and packing problems
pub mod entities;

/// Geometric primitives and base algorithms
pub mod geometry;

/// Parser and JSON (de)serialization
pub mod io;

/// Helper functions
pub mod util;

#[allow(non_camel_case_types)]
#[cfg(feature = "double-precision")]
/// The floating point type used in jagua-rs.
/// ```f32``` by default, ```f64``` when feature **double-precision** is enabled.
pub type fsize = f64;
#[cfg(feature = "double-precision")]
/// π as [fsize].
pub const PI: fsize = std::f64::consts::PI;

#[allow(non_camel_case_types)]
#[cfg(not(feature = "double-precision"))]
/// The floating point type used in jagua-rs.
/// ```f32``` by default, ```f64``` when feature **double-precision** is enabled.
pub type fsize = f32;

#[cfg(not(feature = "double-precision"))]
/// π as [fsize].
pub const PI: fsize = std::f32::consts::PI;