Expand description
Everything related to hazard detectors
Structs§
- Basic
Hazard Detector - Basic implementation of a
HazardDetector
. Hazards fromHazardEntity::PlacedItem
have instant lookups, the rest are stored in a Vec.
Traits§
- Hazard
Detector - Trait for structs that can track and store detected
HazardEntity
s. Used in ‘collision collection’ queries to avoid having to repeatedly check hazards induced by an already detected entity.